Flaming Ray

You emit a ray of heat from your (hands, arms, face).

The flaming ray acts like any ranged attack. Range is 30ft / 60ft / 90ft. Does 2d8 damage on a hit. On a raise, the target catches on fire if they fail a agility check of 4.

( Each round after a victim catches fire (at the beginning of his action), roll as if checking to see if the victim catches fire again. If he does, the fire grows in intensity and does its current level +2 in damage that round. This is cumulative to +6.)

After you use flaming ray, you must pass a vigor roll of 4 + X, where X is the amount of times you have used flaming ray in a row.