Precognition

You peer into the near future.

When you begin casting Precognition every detail must be remembered at the point of casting it; casting precognition is exactly 1 power point. At the end of every round, you must declare that you are maintaining precognition, & when you do so you spend one power point. At any point, or if the caster falls unconscious, dies or chooses so they may choose to "revert" to the point of time when you activated precognition. When they do so, all must revert as if the last X amount of time never happened.

The total power points are then spent based on how many were spent to maintain precognition when the user returns to the point of casting. If the user dies, or goes unconscious during the vision, they will emerge shaken.